Re-Refinery
A downloadable game for Windows and macOS
A game revolving around resource gathering and management, building and base defense
Originally made for the "Seajam" game jam:
TO INSTALL:
Windows:
1. Install the .pck file and .exe file corresponding to the version you want
2. Put both files in one folder
3. Open the .exe file
Mac:
Instructions coming soon
Instructions:
Pick up trash, drop it on top of the refinery building to refine
To build, click on a building spot, such as a pile of rubble or a turret slot on a wall, a window will pop up, allowing you to choose a building to construct, red-colored buttons are buildings that can't be built on the type of building spot you chose
WARNING: If the fabricator is active, it will consume materials and stay busy until it has enough to create what it's creating, so getting the required materials before activating the fabricator is recommended
Enemies will come faster as time goes on, and approach from the right side of the map.
Various buildings require electricity to function, including turrets (they work on mechanical propulsion systems, from a lore/technical perspective), to generate power. drop pieces of wood into the chute near the generator, the generator will start and produce 10 power per wood.
If the claw breaks (flies away from the player) just spam Q, E and L until it comes back
Controls:
Click on rubble or a turret slot on a wall to build
A and D to move
Space to float up
Q and E to raise or lower the claw
Click and hold to open and close the claw
C to switch between claw and drone camera
Z and X to zoom in and out
V to drop stored trash one at a time (when over refinery)
Pull trash near drone to store it.
L helps fix the claw if it's flung god-knows-where because rigidbodies are weird
Things I Didn't Have Time To Implement Upon Release Planned Features:
Background V1.1.0
Invisible barriers V1.1.0
Sound Effects
Gameplay So Far:
Collect trash, put it in the refinery to get resources, build walls and turrets on walls to fight endless enemies, survive as long as possible.
Software And Stuff Used:
game engine - Godot, programming language - GDScript, graphics - Scratch and Sketchpad, svg-to-png convertion - Cloudconvert, sound effects - my mouth and my oven, Sound editing - https://audiotoolset.com/editor, sound recording - https://online-voice-recorder.com/, fonts- Google fonts
Other notes:
Version format - Vc.b.m.s
c - completeness, 0 - not fully done, 1 - full version done, 1+ - remastered this many minus one times
b - big/major update
m - medium-sized update or big patch
s - small update, patch or bug fixes
Lore/Backstory:
After the historical event known as the "Technological Ascension" or "Technoscension" in which various big discoveries were made and inventions were created over the span of one year, an important one of which being a discovery by a scientist named "Jack Wermini" of a mass-producable exotic material he named "werminium", the Earth's climate began to worsen and pollution levels skyrocketed, as advanced technology was mass-produced. Due to this, in 2032 a mass evacuation event was scheduled for the following year, in which, according to the UN: "All accessible individuals, along with sufficient surviving members of various species for repopulation were evacuated to the newly-terraformed planet of Mars" as by that point, thanks to various tech from the Technoscension, Mars was terraformed and cities were established. The evacuation was successful and a society had formed on Mars in 2035. In 2042, after years of research into werminium and it's strange properties, one of which being energy amplification, a group of engineers successfully manufacture a functioning warp drive. Due to this, werminium began to be mass-produced, but due to oil products being needed for it's manufacture, this had to be done on earth. Following the discovery, various companies were formed, all of which were on a race to be the main producers of warp technology. Werminium was mass-produced and shipped to Mars, up until 2044, when, for reasons undisclosed, all colonies on earth were evacuated. Out of a total of 478 workers, 322 were injured, 12 died in healing due to blood loss and 33 were left behind for undisclosed reasons, ships tried to save as much werminium as possible, but due to the emergency, a large stock of it was left behind. After the incident, werminium production was halted. A resource shortage was declared in 2046, due to which the remaining werminium was made into interstellar ships that were used to evacuate humanity to live beyond the solar system, after the ships were finished, approximately 11 billion people were evacuated, but it turned out that remaining werminium reserves were not quite sufficient to get all of humanity into interstellar space, so a small community of 68 people were left behind on Mars, with no werminium, no leader and dwindling supplies. You were among them. In an act of desperation, the community decided they had no choice but to make warp ships themselves, to begin with, they decided to deploy an unmanned space mission to a werminium production facility on Earth. They broke into multiple then-abandoned factories, warehouses and space mission centers, finding various blueprints, technology and functioning computers with software. They used these to build a space ship to escort a remote-controlled drone to the destination. You were made the leader of the mission, and the one in control of the drone The mission should be easy, hack into the facility's systems, empty the warehouse, build warp ships, send them back. The planet should be desolate, right?
PLEASE LEAVE FEEDBACK IN THE COMMENTS
Download
Click download now to get access to the following files:
Development log
- Turret design pollFeb 26, 2022
- Pausing and Patching update (V2.1.0)Feb 25, 2022
- Discovery and Data Recovery Update (V2.0.0, First Major Update)Feb 12, 2022
- Electric Energy Patch 2 (V1.2.2)Dec 29, 2021
- Electric Energy Patch 1 (V1.2.1)Dec 25, 2021
- Electric Energy Update (V1.2.0)Dec 21, 2021
- Pollution Prettyification Update (V1.1.0)Dec 09, 2021
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