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Devlog
Turret design poll
February 26, 2022
by
Thor30056
As I wrote I would in the last devlog, I made a poll on which turret design I should use, and as I can't seem to come up with any new designs, I just decided to stick with it being a small poll. I've...
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Pausing and Patching update (V2.1.0)
February 25, 2022
by
Thor30056
That update name was kinda hard to come up with, well I chose that one so that's that. Anyways, a new big patch update that adds some fixes and visual improvements, I don't have much else to say about...
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Discovery and Data Recovery Update (V2.0.0, First Major Update)
February 12, 2022
by
Thor30056
Apologies for apparently an ENTIRE MONTH of no updates, time sure flies, but finally, I got some new systems in place, which will act as a basis for new updates. I think I should make some detailed an...
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Electric Energy Patch 2 (V1.2.2)
December 29, 2021
by
Thor30056
I'd say this is a relatively big patch, i fixed quite a lot, such as turrets not aiming properly, generators should now also work when there's multiple of them, but I'll add the ability to build gener...
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Electric Energy Patch 1 (V1.2.1)
December 25, 2021
by
Thor30056
I only today discovered that PolyMars DID play my game on the stream (timestamp included): Too bad it was full of bugs and he couldn't figure anything out, I hope he at least revisits it as i recommen...
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Electric Energy Update (V1.2.0)
December 21, 2021
by
Thor30056
One last update before the stream, didn't have time to do a lot of testing, so if there's a game-breaking bug, try an older version and report it in the comments, I'll release some patches in the near...
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Pollution Prettyification Update (V1.1.0)
December 09, 2021
by
Thor30056
#Update
The first update to the game is here, after finally getting rid of a bug that was really bugging me (hehe), I've made the basis of the game complete, but I'll soon make another content update, adding...
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